Terra Delta

Name
Terra Delta
Race
Abelite
Homeworld
Abel
Training
Psychic
Levels
Psychic 5, Psi-Ops 5
Attributes
Str 10 Dex 10 Con 12 Int 20 Wis 20 Cha 18

Secondary Skills

Base: 2.5*10=25

:Psychic: 2*5=10

:Black Ops: 4*5=20

:Total: 45

  • Starship Piloting +18
  • Starship Engineering +8
  • Persuasion +10
  • Negotiation +10
  • Diplomacy +10
  • Perception +12
  • Intuition +11

Primary Skills

:Psychic: 4*5=20 (psi)

:Psi-Ops: 6*5=30 (psi, covert ops)

  • Eidetic Memory V
  • Empathy V
  • Combat Savant V
  • Offensive Prescience V
  • Defensive Prescience V
  • Reading V
  • Suggestion V
  • Stealth V
  • Psi-Stealth V
  • Black Psi V

Feats

Base Feats

:From levels: 4

:From homeworld: 3

  • Small Arms
  • Spacefaring
  • Psychic Talent
  • Starship Command (Small)
  • Martial Arts
  • Defensive Martial Arts
  • Precision Martial Arts

Special Abilities

At-Will
  • Empathy
  • Instant Recall
  • Stealth
  • Open Hand
  • Closed Fist
  • Throw
  • Shoot
Per-Encounter
  • Psi-Stealth (invisibility to sentient creatures; duration: concentration)
  • Read
  • Battlemind
  • Offensive Prescience
  • Defensive Prescience
  • Suggestion
  • Daze
  • Perfect Dodge
  • Stunning Fist
Per-Day
  • Blackout (induce temporary coma in living creature)
  • Vanish (disappear; effective only on sentient creatures)
  • Mass Suggestion
  • Imprint (absorb all memories of touched subject)

Combat Statistics

Vitality
60 (base 20, psychic 15, psi-ops 25)
Concentration
120 (base 50, psychic 30, psi-ops 40)
Defense
20 (base 10, psychic +2, psi-ops +4, dex +1, feats +3)
Attack Bonus
+5 (base 0, psychic +1, psi-ops +3, str +0, feats +1)
Fortitude
14 (base 10, psychic +1, psi-ops +2, con +1)
Reflex
17 (base 10, psychic +1, psi-ops +3, dex +1, feats +2)
Will
22 (base 10, psychic +3, psi-ops +4, wis +5)

Secondary Statistics

Perception
22 (base 10, skill +12)
Intuition
21 (base 10, skill +11)
Initiative
15 (base 10, psi-ops +2, feats +1, dex +1)
Stealth
31 (base 10, skills +20, dex +1)
files
  • (up)
  • (cur)
  • A Player's Primer
  • Abstract
  • Aeon Korr
  • Aisling Teague
  • An Adventurer's Guide
  • Attributes
  • Character Creation
  • Design Monologue 10: The Reality of Colonization: Lessons from Cowboy Bebop
  • Design Monologue 10: The Reality of Colonization: Lessons from Cowboy Bebop
  • Design Monologue 11: What to do, what to do
  • Design Monologue 11: What to do, what to do
  • Design Monologue 12: Adaptation
  • Design Monologue 12: Adaptation
  • Design Monologue 13: Human Potential
  • Design Monologue 13: Human Potential
  • Design Monologue 14: Homeworlds Trek
  • Design Monologue 14: Homeworlds Trek
  • Design Monologue 15: Brave New Homeworlds
  • Design Monologue 15: Brave New Homeworlds
  • Design Monologue 16: Second Life
  • Design Monologue 16: Second Life
  • Design Monologue 17: Founding the Foundation
  • Design Monologue 17: Founding the Foundation
  • Design Monologue 18: Classes and Roles
  • Design Monologue 18: Classes and Roles
  • Design Monologue 19: Tech Talk
  • Design Monologue 19: Tech Talk
  • Design Monologue 1: Creating a Game
  • Design Monologue 1: Creating a Game
  • Design Monologue 20: Diaspora
  • Design Monologue 20: Diaspora
  • Design Monologue 21: History of the World, Part 2
  • Design Monologue 21: History of the World, Part 2
  • Design Monologue 22: The Not-so-long Arm of the Law
  • Design Monologue 22: The Not-so-long Arm of the Law
  • Design Monologue 23: EVE Offline
  • Design Monologue 23: EVE Offline
  • Design Monologue 24: Faces of Man
  • Design Monologue 24: Faces of Man
  • Design Monologue 25: Character Advancement
  • Design Monologue 25: Character Advancement
  • Design Monologue 26: 95 Theses
  • Design Monologue 26: 95 Theses
  • Design Monologue 27: The Powers That Be
  • Design Monologue 27: The Powers That Be
  • Design Monologue 28: The History of Warfare
  • Design Monologue 28: The History of Warfare
  • Design Monologue 29: Let's Talk Politics
  • Design Monologue 29: Let's Talk Politics
  • Design Monologue 2: Basics of the Setting
  • Design Monologue 2: Basics of the Setting
  • Design Monologue 30: Sufficiently Advanced Technology
  • Design Monologue 30: Sufficiently Advanced Technology
  • Design Monologue 3: Technology
  • Design Monologue 3: Technology
  • Design Monologue 4: Objects of Value
  • Design Monologue 4: Objects of Value
  • Design Monologue 5: Adventures...in Spaaaaaaace!
  • Design Monologue 5: Adventures...in Spaaaaaaace!
  • Design Monologue 6: Protocols and Designations
  • Design Monologue 6: Protocols and Designations
  • Design Monologue 7: What's in a Name
  • Design Monologue 7: What's in a Name
  • Design Monologue 8: Spaceships and Other Cool Shit
  • Design Monologue 8: Spaceships and Other Cool Shit
  • Design Monologue 9: Rules Rule
  • Design Monologue 9: Rules Rule
  • Design Monologues
  • Design: Classes
  • Design: Equipment
  • Design: Feats
  • Design: Races
  • Design: Skills
  • Design: Classes
  • Design: Equipment
  • Design: Feats
  • Design: Races
  • Design: Skills
  • Earth That Was
  • Example Characters
  • Glossary of Terms
  • History
  • Ian Sterling
  • Kieran Chase
  • NARR
  • Overview
  • PPP1-1
  • PPP1-2
  • Phobos
  • Phoebe the Pirate Princess
  • Purpose and Style
  • Rules (Version 1)
  • Rules
  • Session 2, Monologue 10: A Bunch of Homos
  • Session 2, Monologue 10: A Bunch of Homos
  • Session 2, Monologue 11: Trees In Space, or One Hell of a Fungal Infection
  • Session 2, Monologue 11: Trees In Space, or One Hell of a Fungal Infection
  • Session 2, Monologue 13: Home Worlds
  • Session 2, Monologue 13: Home Worlds
  • Session 2, Monologue 14: Braver New Homeworlds
  • Session 2, Monologue 14: Braver New Homeworlds
  • Session 2, Monologue 1: Races of the Homeworlds
  • Session 2, Monologue 1: Races of the Homeworlds
  • Session 2, Monologue 2: The Great Space Arms Race
  • Session 2, Monologue 2: The Great Space Arms Race
  • Session 2, Monologue 3: Homeworlds' Home Worlds
  • Session 2, Monologue 3: Homeworlds' Home Worlds
  • Session 2, Monologue 4: Current Events
  • Session 2, Monologue 4: Current Events
  • Session 2, Monologue 5: The What-If Machine
  • Session 2, Monologue 5: The What-If Machine
  • Session 2, Monologue 6: Space Chivalry
  • Session 2, Monologue 6: Space Chivalry
  • Session 2, Monologue 7: Making Magic
  • Session 2, Monologue 7: Making Magic
  • Session 2, Monologue 8: On the Road again
  • Session 2, Monologue 8: On the Road again
  • Session 2, Monologue 9: If You Could Tell Time, What Would You Tell It
  • Session 2, Monologue 9: If You Could Tell Time, What Would You Tell It
  • Session 3, Monologue 12: Stars Without Number
  • Session 3, Monologue 12: Stars Without Number
  • Special:Menu
  • Special:Style
  • Special:Menu
  • Special:Style
  • Stars Without Number
  • Stealth
  • Technology
  • Terra Delta
  • The Syndicate
  • Tik'lik'litikki
  • Travelogue 1: Starbase: Concordia
  • Travelogue 1: Starbase: Concordia
  • Uranik Dorren
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